essentially a revamping of the old game of Breakout. The interface gives it a more
modern, polished look and feel. There are some variations from the original that
make this game interesting. The bricks are color coded according to durability. For
example a blue brick takes one hit to disintegrate, while a green takes four hits.
Another aspect is that random bricks hide "rewards" such as extra paddles
(life), extended length to paddles, the ability to fire a second or more balls in
a strict up and down pattern, a blaster to blow bricks up, and a skull that kills
paddles. To get the rewards, you must intersect the falling tube or skull with your
paddle. Another variation from the old version is various patterns as you advance
I loaded the game onto a Powerbook G3 and used the trackpad to control it. This is
somewhat unresponsive to the conditions of the game, but more on that later. The
game is intuitive and the variations from Breakout made it interesting to play. I
thought that having to formulate an approach to hitting more durable bricks definitely
enhanced the play.
I didn't like the fact that the game was "Mouse Driven". It seemed to be
designed to want a Joy Stick or GamePad and was not responsive enough to the inherent
infrastructure of my Powerbook. Therefore I could not successfully play the ball
at higher rates, because the trackpad was not responsive enough. Since I travel,
I cannot carry all the gear needed to fully enjoy the game during those moments when
I want a diversion.
If you liked Breakout, this game should be tried.
- Nice look and feel
- Interesting variations
from the original Breakout
- Rewards allow the
play to vary
- Good sound effects
- Seems to favor equipment
(Joy Sticks, etc.) to play the game at settings faster than slow
4 out of 5 Mice